* Very early development version of the editor in this video – not final product! *
This video shows the in-engine asset editor in a very early build. The asset editor will allow a game designer to create new tile, object and sprite assets from images uploaded to the game engine. The editor will make adding new assets and editing existing assets for any game made using Isogenic very simple.
You can see more vids of the Isogenic Engine in action here:
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