This video demonstrates the Isogenic Game Engine’s advanced paging system allowing pretty smooth paging across a HUGE 2000 x 2000 tile map – 4 million tiles are populated on the map with random “grass” tiles and I’ve also added a few “pavement” tiles as well. You can also see that four independent viewports are running in the demo.
Each tile is a diametric 20 x 10 pixel image and each paging tile is 1000 x 500 pixels (50 x 50 tiles) and is loaded dynamically. This demo is running on a local Apache web server and paging will not be this fast when loading data from the web, however as a performance test against the paging algorithm, I believe this represents excellent results.
You can see more vids of the Isogenic Engine in action here:
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